Welcome! I am now working at Gajdecki Visual Effects in Vancouver as an Inferno* / Flame* Compositing Artist. Listed below are some of my animations done during my school year and TA position at the Vancouver Film School.

Composer 5.0
Four passes were shot, two clean plates, and two live plates. Using rotoscoping techniques I isolated the figure and created various displaces and dissolves to accomplish the warp between the two environments.
1999
Composer 5.0, Maya 1.0, Lightwave 3D 5.5
The tower is a photograph. I used Maya to creat meta-geometry of the tower and put two spotlights on it. Using Lightwave I created the sniper fire, and blended all elements in Composer.
1998
Composer 5.0, Maya 1.0
This was a joint project I did with a fellow animator. He created the CG bee in Maya, and I created the matte paintings for the background, and six different elements including shadows for the multi-plane flythrough.
1998
Composer 4.5, Lightwave 3D 5.5
The city is a photograph.The fireworks were pulled from a Pyromania CD. Lightwave 3D was used to creat the glows and lights of the dock. I composited all elements in Composer, using a matte of the buildings and water to create a reflection of the fireworks on the water.
1998
Composer 4.5, PowerAnimator 8.5, Lightwave 3D 5.5
The F-22s were created in Lightwave 3D. Not much detail was necessary since they would be travelling fairly quickly across the screen. PowerAnimator was used to create the smoke trails, displace particles, and environment effects. Composer was used to rotoscope the figure out and place in the environment as well as comp' all the elements together.
1998
Softimage 3D 3.7
Straight character animation for a project while at VFS.
1997
Lightwave 3D 5.0
Simple animation for a quake banner site.
1997
Lightwave 3D 4.0
Space scene created entirely in Lightwave 3D. One of my first 'decent' animations created with it.
1996