
Tempest is a custom map made for the game PC multiplayer game, Team Fortress 2. It is a payload map, and is designed with a nautical theme (being placed in a shipyard). Players will need to move a bomb cart through the shipyard over land, boats, and the docks, with the goal of delivering the bomb to a waiting submarine.
The map is being made by five designers: Kevin Maloney, David Betts, Robyn Sinclair, Jamieson Shearer, and myself.
This project is currently in production, and you can view our progress at the Tempest Development Blog
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