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Date: 2009 - Current

Project Role: Designer, Art Lead

Project Type: Multiplayer Map

Engine: Source - Team Fortress 2

Tools Used: Hammer Editor

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Playable Level >> Not Available.


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Tempest is a custom map made for the game PC multiplayer game, Team Fortress 2. It is a payload map, and is designed with a nautical theme (being placed in a shipyard). Players will need to move a bomb cart through the shipyard over land, boats, and the docks, with the goal of delivering the bomb to a waiting submarine.

The map is being made by five designers: Kevin Maloney, David Betts, Robyn Sinclair, Jamieson Shearer, and myself.

This project is currently in production, and you can view our progress at the Tempest Development Blog

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© 2010 Andre Marentette