MISSION DESIGN
Prototype mission
This doc details a mission of my own design for Radical’s Prototype. This mission was designed to very closely match the actual game and leverages its existing feature set. Click the link below to download the PDF.
DISCLAIMER: All names places images are wholly owned properties of Activision. Prototype is used here to show how I can apply my design skill to a popular well know title that was created by others.
MISSION DESIGN
Assassins Creed Mission
This mission design doc details a mission in Ubisoft’s Assassin’s Creed. Detailed is a complete walkthrough with narrative elements as well as some custom mechanics of my own design. Click the link below to download the PDF.
DISCLAIMER: All names places images are wholly owned properties of Ubisoft. Assassins Creed is used here to show how I can apply my design skill to a popular well know title that was created by others.
MISSION DESIGN
Gothica
Gothica is a third person action adventure set in a magical industrial revolution London. Players take the role of Sonya a young woman on a quest to regain her skills, unjustly taken, and solve the mystery of the Darkstalkers that threaten the existence of London itself.