|
Welcome to Rigging 101.
This site was created to teach the often overlooked aspects of 3D art: Rigging.
Rigging is the process of preparing a character (or object) for animation.
It involves setting up an internal skeleton that affects where your character's joints are and how they move.
A good rig can make the difference between having to concentrate on your character's performance and having to
fight with the controllers to make your character move.
While a bad rig can often create more problems that what it solves, a good rig will save you a lot of
headaches during the animation stage.
We hope you find this site educational.
Feel free to contact us with any questions you might have.
News:(September 08)
Tips and Tricks for the everyday TD (and Animator) is available!
The Rig101 collection can now be purchased!
The price of the DVDs have dropped! They are now downloadable content. This way it's cheaper and you get them faster!
Check the Training DVDs for more information.
|